

But DOS Games run at 70 (at least that's what my monitor reports on a DOS machine).
#Aladin game health piece windows
Most Windows desktops and LCD monitors are set to 60Hz. I doubt you will ever get smooth scrolling in DOSBox. It feels weird and special to have one of my exact wishes answered like that, to be honest. This collection is exactly what I was wishing Disney would do after I purchased and played the DOS version of The Lion King. I've seen a lot of people on here attack Disney for taking down the DOS ports and whatnot but trust me, you should not want to play them, at all. I'm not knowledgeable about the Aladdin port as I felt the limited scope of vertical view made it not even worth trying, but I did watch a Youtube let's play recently and the screen tearing was even worse than The Lion King on that video. The Continue screen delay is tied to cpu speed cycle, so if you raise it as much as possible in order to lower the screen tearing a bit, it'll go so fast that you'll be sent immediately back to the start of the game at a game over unless you remember that you were on your last life so you start smashing the appropriate button, and I never remembered. There was no way to kill myself this early in the level since I had already killed the prior enemy so all I could do was restart the game.

This happened only once to me, but in the level Simba's Destiny the first set of vines that you have to tear through with your claws just wouldn't break. It should be giving out bonuses such as health, a life or a continue by collecting as many bugs as possible. The first bone has no collision so you have no choice but to fall into the "spikes" below and take damage here. Straight after this part, there's a bone or horn you're supposed to run on and then jump over to an elephant spine to use as a bridge. You just have to pray it's the latter every time you get there. The other half of the time it just doesn't go up at all. Half the time the geyser in Be Prepared that you have to outrun by jumping from ledge to ledge will just go at double speed killing you.

The camera sometimes doesn't span all the way when getting on an ostrich, so you're in the center of the screen making it nearly impossible to judge the obstacles ahead in the time. This forces you to kill yourself if you're at a part where you absolutely need to roar. The meter bars don't expand when collecting specific bugs that are meant to do so.
#Aladin game health piece movie
Well, the way that the triumphant music from the movie () doesn't start at all when you defeat Scar and you just continue to listen to the fight music for a while completely destroys the ending of the game and was one of my biggest peeves, even more than the bugs.Īnd oh boy there are bugs. All the other tracks I couldn't tell any difference. Music-wise, for the first stage there's no angel-sounding humming in the background that the SNES version has which is a real shame. It was so bad that I felt like the game was running at 15 fps. The worst aspect of it was the screen tearing. I had the previous version of The Lion King and it was so bad I eventually just emulated the SNES version instead. Just use a newer dosbox version because the one supplied in the stores makes the game unplayable with graphics loading delays.
#Aladin game health piece Pc
Overall I think pc versions with that ost capture the movie atmosphere better. PC versions have much larger and more detailed sprites.Īlso pc menus in Aladdin look much better. What did they even create for roar sfx in the consoles. In Amiga I noticed in Aladdin music volume would break during some sfx but it could be due to emulation.Īlso noticed Simba sfx roar in pc versions is closer to the movie. Can't believe they didn't use Amiga for reference in music composition back then. Probably DOS was based on AGA Amiga version for both. Played a little of the Amiga version and it has the same music as the DOS port but it sounds much crisper. Can't replace it with the console version. Played the DOS versions of both 25 years ago and they had better ost. Had no idea they removed DOS versions from the PC storesĪpart from consoles having parallax, some missing sfx and smoother animation due to dosbox and WinUAE issues, some things make it not that good of an experience.
